Wildcards, class modifiers seen in past Black Ops games, let you bend the rules in some fun ways. Treyarch’s latest take on Create-a-Class does come with a few improvements. Is it too much to ask for a humble AK-47 with an underbarrel shotgun and variable thermal scope? Yes, because '80s. The weapon selection is a strange middle ground between high-tech and historic that satisfies neither extreme. The sense of discovery and experimentation is diminished.īesides a few neat '80s-era map destinations like Miami or Moscow, the Cold War setting just holds multiplayer back. In Cold War, I’m tweaking sliders without seeing or feeling a big result. Modern Warfare’s weapons were malleable blueprints. The omission of other offbeat modifiers like underbarrel launchers, weapon perks, and hybrid sights really stings. Since red dot and holographic sights were still early tech at the time, there are far fewer long-range options with clear laser sights. The '80s setting works in recognizable guns like the MP5 and M4, but the impact on attachments is noticeable. ![]() ![]() One of Cold War’s biggest problems is the time period itself. ![]() Call of Duty is, in its own way, evolving into a single service game hub with Warzone at its center.
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